Akshat Madan

Software Engineer by profession; Artist at heart.

My Story

Who am I?

I am a software engineer and a game developer with a passion for accessibility. My goal is to create new and amazing experiences that affect my users lives in a positive way. Alongside that, I want to create applications that break barriers (physical, mental, linguistic, etc.) and make sure that my products are easily accessible by everyone, no matter what.

Work Experience

Software Engineer • Amazon.com, Inc. • Amazon Fulfillment Technologies • May 2022 – Present

  • Worked as a full-stack developer to create new and expand existing applications changing the landscape of staffing across the world.
  • Built code as part of a constantly releasing pipeline with direct customer-facing impact.
  • Tracked success using metrics with high and low granularity to provide a high visibility to anyone across the company.
  • Owned projects from start to finish.

Software Engineer Intern • Zetec, Inc. • May 2021 – April 2022

  • Worked in SQL and C++ to create a Key Manager that is capable of creating, updating or revoking license keys to all of Zetec’s software. Added functionality to be able to use the software remotely.
  • Worked on enhancements to Zetec’s current product lineup in C++ & C#. These changes required working with lots of legacy code and large codebases. Changes affected 100+ customers worldwide.
  • Worked with Azure, Git and Phabricator to create a tool that is capable of tracking productivity through code. The tool tracks code quality and reviews done by the developer and creates a performance metric.

Software Programmer • Transtech Equipments Pvt. Ltd. • June 2019 – August 2019

  • Created a Windows-based app in C++ to automate panel design. The app is also able to take in requirements from clients and create a potential bill of materials to help estimate costs and list of parts required.

Game Programmer & Design Intern • SuperSike Games • June 2017 – August 2017

  • Worked on One More Run & One More Pass which are currently on the iOS App Store and Play Store. Both games used the Unity engine, I worked on changes to gameplay and some minor bug-fixing.
  • Worked on another project as a gameplay & audio programmer. Used FMOD for audio programming.

University Projects

Gameplay, UI & Audio Programmer • Ceramic Soul • September 2020 – Present

  • Working with an interdisciplinary team to create a horror experience in the Unreal Engine.
  • Used blueprints and behavior trees for gameplay systems, Wwise for audio programming and UMG for UI programming.

Producer & Gameplay Programmer • Overshadow • September 2019 – April 2020

  • Led and worked in a team of 12 to create an arena-based 4-player combat game in a custom game engine.
  • Managed the integration of low-level FMOD API into our engine.
  • Shipped on PC (Steam) in June 2020.

Producer & Programmer • Knightmare: A Hero’s Journey • January 2019 – April 2019

  • Led and worked in a team of 5 to create an arena-based brawler in a semi-custom C-engine.
  • Shipped on PC in April 2019.

Awards

1st Place • Oakridge Code Fest 2018
Student Game of the Year Nominee • Nasscom Gaming Forum (NGF) Awards 2016
1st Place • Game Jam Titans 2015 – Bangalore & Game Jam Titans 2015 – India
Student Game of the Year • National Game Developers Conference India (NGDC) 2015

Education

DigiPen Institute of Technology, WA • August 2018 – April 2022 (Expected)
Dean’s List | Student Ambassador | Resident Assistant | Teaching Assistant
Bachelors of Science in Computer Science and Game Design with a minor in Music and Physics

Skills

C / C++, C#, Objective-C, Java, JavaScript, Python
Unity, Unreal Engine, CryEngine
Windows, Linux, macOS, iOS, Android
Git, SVN, Perforce
CSS, HTML5
SQL, Databases

Languages

English
Hindi
German
Spanish
Arabic

Volunteer Experience

Web Developer • Lighthouze Dubai & Spiritual Caravan
Exchanger Volunteer • Emirates NBD
Volunteer • Ramadan Aman
Volunteer • Autism Speaks
Volunteer • Black Dog Heel / Come Together

Work

Not only a trophy cabinet of my work; but a showcase of what makes me who I am.